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1 Suggestion for skills on Thu Apr 12, 2012 8:20 am

unknown267


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How about editting some of the skills so they are more useful? Like Assist's Patience for example, it only gives +210 HP >.> VERY useless lol :s

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2 Re: Suggestion for skills on Mon Apr 23, 2012 8:15 am

godslayer

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I totally agree with that! Here are a few concrete suggestions about skill' effects customization;

Patience: +10% increased hp
Holyguard: +1 LuckyBox (optional)
Spirit Fortune: +10% increased attack
Protect: +10% increased defense

This way, it wouldn't "nerf" everyone but at least it would make the buffs to be a little useful, because apart from quick step and fast walker (speed +30% and speed +50%), pretty much all the other skills are completely useless for a high level player.


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3 Re: Suggestion for skills on Mon Apr 23, 2012 2:40 pm

Bellemund

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godslayer is right


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4 Re: Suggestion for skills on Mon Apr 23, 2012 4:59 pm

lnstagram

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Totally. Fixing some skills would be good enough. Too many worthless Skills. LOL <//3


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5 Re: Suggestion for skills on Tue May 01, 2012 9:59 am

unknown267


Forum Member
godslayer wrote:I totally agree with that! Here are a few concrete suggestions about skill' effects customization;

Patience: +10% increased hp
Holyguard: +1 LuckyBox (optional)
Spirit Fortune: +10% increased attack
Protect: +10% increased defense

This way, it wouldn't "nerf" everyone but at least it would make the buffs to be a little useful, because apart from quick step and fast walker (speed +30% and speed +50%), pretty much all the other skills are completely useless for a high level player.

Yes, these are some good suggestions ^_^ I also want to suggest these changes to the following skills:

Assist:

Heal: Needs some serious buffing D:
Mental Sign: Buff it and maybe add DCT.
Heap Up: Buff it.
Straight Punch: Not sure but it's useless.
Beef Up: Buff it and maybe add ADoCH?
Circle Healing: Useless, but idk how to buff it o.o...
Haste is fine
Cat's Reflex: Maybe buff it a little and maybe add Ranged Block?
Accuracy: Idk XD
Cannon Ball: Buff eeeet.
Power Fist: Also just useless :x

Acrobat:

Slow Step: Buff the Speed decrease?
Fast Walker: I know Buff Pang gives it, but increase its duration xD
Bow and Yoyo Mastery: Buff them! D:
Deadly Swing: Increase its DoT

Other than that idk how to buff the other skills XD

Magician:

Flame Geyser: Increase DoT
Stone Spike: Increase Stun chance
Ice Missile: Buff the Speed decrease?

Idk how to buff the other skills too :x

Mercenary:

Protection: Definitely needs buffing
Blazing Sword: Buff it
Smite Axe: Buff it
Sword Mastery: Buff it
Axe Mastery: Buff it

Jester:

Enchant Poison: Buuuuuff D:
Enchant Blood: Buff
Enchant Absorb: Buff
Escape: Have it remove all slowing effects (Windfield, etc.) and all stopping effects (Satan, First Blood, Rooting, etc.)
Penya Strike: I personally don't like the damage it does, so buff xD
Special Yoyo Mastery: Buuuuuuff
Silence: ...Does anyone even use this?

Ranger:

Fire Arrow: Buff it damage and DoT
Ice Arrow: Increase slowing effect.
Poison Arrow: Increase Poison chance and buff DoT
Fast Shot: Change it to something more useful like increased attack or ADoCH...etc.
Nature: Buff it and maybe add something else?
Special Bow Mastery: Buff it

Billposter:

Asmodeus: Buff it :x
Baraqijal Esna: Buff?
Blood Fist: Buff DoT
Special Knuckle Mastery: Buuuuff xD

Ringmaster:

Geburah Tiphreth: Buff? D:
Heal Rain: Needs some serious buffing :x
Merkaba Hanzelrusha: Buff -.-

Psykeeper:

Special INT Mastery: Buff xD

Elementor:

Pretty much all skills need buffing XD except Windfield and Cursed Mind. Also increase Poison Cloud's DoT and Electric Shock's DEF debuff.

Blade:

Berserk: Buff D:
Special One-handed Weapon Mastery: Buff it

Knight:

Pain Dealer: Increase its DEF debuff
Rage: Somehow make it better -.- the def and hit decrease is not worth the buffs.
Guard: Too short D: make it longer

Force Master:

Bubble's Blessing: Actually, I don't know what it does :x
Shade's Calamity: Buff? xD

Seraph:

Breath of Life: Buff it to like...35k?
Divine Prosperity: Buff it somehow D:
Soul of Rhisis: I think it could use a buff.

Mentalist:

Aether Grasp: Get rid of the ugly cooldown D:

Arcanist:

Astral Moon and Spectral Javelin: Unless it's impossible, make them elemental.

EVA Storm: Why is it not Lightning element? xD

Slayer:

Blessing of War: I think the damage buff is bad xD

Templar:

Shield Bash: Increase Stun chance
Maelstrom Strike: It's slow and clunky :x kind of like a nerfed version of Power Stomp.


End of my big list xD

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6 Re: Suggestion for skills on Tue May 01, 2012 10:55 am

godslayer

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Good suggestions! I'm not sure if Rob has the intentions of making ALL the skill (self-buffs and atk skills) better than they are now. Also, when you say buff do you mean NERF? Because a buff is what pang gives you, while nerf means editing already existing buffs/skills for the best. Smile

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7 Re: Suggestion for skills on Tue May 01, 2012 11:37 am

unknown267


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I meant that it was a weaker version xD

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8 Re: Suggestion for skills on Tue May 01, 2012 2:38 pm

Electronix


Game Master
Game Master
Buff up elementors please .. because we don't have any usefull buffs when we reach Arcanist .. maybe change the Element buffs to more usefull ones like

Fire Mastery - Increased Attack
Water Mastery - Increase HP
Lightning Mastery - Increase Magic Damage
Wind Mastery - Increase Speed

and etc. when I come up with a nice suggestion, I'll post it here.

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9 Re: Suggestion for skills on Sun Aug 19, 2012 10:20 pm

subframe47

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Electronix-sama's right/. The Elemental Masteries becomes pretty useless when we Elementors become Arcanists/. (Take mine for example, I use Earth Mastery + Stone Spear for Mob-Gathering, which deals about 34k+ dmg then if I gathered enough, I just use EVA Storm with 72k+ dmg/. Given those figures, the Elementals and Elemental Mastery Skills would be utterly useless now that Non-elemental skills take precedence over them/.)


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10 Re: Suggestion for skills on Sun Sep 09, 2012 5:13 pm

Razukaii

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i agree godslayer


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